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Friday February 12, 2010

Two members of the Digital Extremes team recently made the trek down to San Francisco to participate in a BioShock 2 Multiplayer media event. Lead Designer, Mathieu Berube, and Systems Designer, Allen Goode, discuss all things rapture, including integration of the multiplayer story into the lore of BioShock, the challenges of balancing gameplay, and tips & tricks to becoming a master of...

Tuesday January 19, 2010

The International CES, the world’s largest consumer technology tradeshow, which took place on January 7th-10th in Las Vegas, Nevada, was host to the Sprint/IGN booth featuring the eagerly anticipated BioShock 2 Mutliplayer experience. Attendees were privy to a hands-on preview of the game, which included 8 stations in total, all running on the 4G network. Overall, the experience was...

Monday December 14, 2009

2K Games has recently unveiled the official BioShock 2 website. Visitors to the site will be treated to a unique experience which introduces the various locations of Rapture utilizing a fully immersive flash-based design. Additional content includes screenshots, trailers, and the official Bioshock 2 forums.

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Thursday November 12, 2009

IGN.com has recently posted a comprehensive and informative look at the BioShock 2 multiplayer experience, which includes an exclusive look at characters, weapons, modes, and player rewards and progression. Also availalbe is a video trailer of ‘Capture The Sister’, one of the many modes included in BioShock 2’s multiplayer.

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Wednesday November 4, 2009

Recently, a few members of our BioShock 2 multiplayer team had the opportunity to travel down to San Francisco to showcase the game at the official BioShock 2 press event. In the following days, a slew of BioShock 2 multiplayer coverage found its way onto the net, including interviews with some of the core members of our team. Click the following links to learn more about the design and...